Nurbs Light
for 3ds max 3.x/4.x
category: light

Nurbs Light places omni lights on any NURBS surface (along iso lines) in order to simulate area light. This will result in soft shadows and GI look.

Omni lights placed on NURBS surface.

Omni lights were placed on hemisphere surrounding whole scene.

Omni lights were placed on four cylinders earlier converted to NURBS surfaces.


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