for Arnold 3.3/4.0
category: shader

This shader mimics sparkling effect which could sometimes be seen on a snow surface or some floors. At the moment shader supports only point lights and works only in object's space (no UV space). This will be updated very soon.

size: size of single point
layers: number of shader layers
shrink: decreases size of a single cell
normalVariation: variation of per-cell normals
Ks: specular strength
spacularGlossiness: size of specular highlight
seed: effect seed

Simple object rendered with sparkles shader.

I wrote this plugin for Platige Image. They kindly allowed me to put it on my site.
Download: (Arnold 3.3/4.0) return to Plug-ins
Latest version is available at

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